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| I am writing for a local magazine. The mag is about shock value and stuff, so this is my shot at shocking some people. It needs work, but I think it's okay, like 3 out of 5 stars. I have a few more days to get it right. This a rough draft.
HISTORY OF BEN – BEHIND A WALL 001
Behind a wall.
Safety is relative to the life you have. Men and women die in the car crashes. Children shoot themselves or their friends. You can be there one moment in a high school history class and the next second, millisecond, you see nothing, and the pink mist covered classmates do not see you. Regular life, just walking down the street, is the most dangerous situation on earth. Your guard is down and we, Americans, believe that we can never die, have no enemies that can touch them and have no reason to protect themselves. Everyone else on earth laughs because everyone else knows where their enemies lie, where they can strike, and what they can do to them. Everyone else has their guard up.
Behind a wall, I feel safe.
I know that this wall provides my body cover—stops projectiles dangerous to my well-being—and provides my body concealment—stops those mother fuckers on the other side from seeing my body. Walls are good. But Walls can be bad. Walls are stoic and do not judge. They do not see or feel but they can fall out of existence. But this wall has not fallen, it still lets my enemy trample at its feet.
Behind a wall, I feel safe if I am aware.
I can hear them. I wait. I can smell them. I wait. I can feel their breath. I wait. Only when they are pass me. I do not wait. In the ambush I become vengeance. A vindicator. A victor. A violator.
I hurl my self. I am through the window. Blasted glass shards, brittle wood and all else fly in front of me. The debris and ball of my foot strikes the ground with silent force. The dust rises gracefully from the earth, dances with curls and elegant flows until gravity reigns its force upon it. My other extremities clash with earth. I almost bury my body, my hands and feet deep in the ground, but I bring them up back into the heavens and surface. I forgive the earth for its uncaring expressions, but it my slightly enjoy what I might do with the blooming of fresh flowers and glass or celebrate it with cactus and thorny things. The earth enjoys swallowing men with those that listen to her better. But it this moment, this moment where the blood of men is splashed in strokes by things made by our hand—the machines—I do not care.
The first man is always easy. The cut drives hard and makes a sound that only the man I hold in my arms and I can hear, the sound of metal twisting in cartilage and bone—that hollow, crunching, grinding sound. But the moment is not over. It is not over till I exit, till the next man feels, hears, smells, and sees what I do to him. I am still in him. I can feel muscles tighten to the point of bursting and at their climax finally recede into relaxation. We both feel the warmth of his blood. The flow and the pulse. It stains us both, but only I will need to stay with this memory. With the pain and injury, a dark man of the desert now is nothing more than a shell for me to shield myself with.
The slugs are absorbed by the hush. Its juices splatter on my face and body are rush into the melee of smoke and lead. These two will not be easy. Time was on my side for the first but now I have lost it. Everything speeds up and so do I. Everything becomes instinctual and habit. Pain is nothing and survival is everything.
Before they had chance for protecting themselves with the thresholds of doors, I had already empty my pistol in big-nosed ones face. His weapon firings indiscriminately into the air and ground as big-nose races to become one with the dust. The shells of his rifle littered the area and so does the remains of big-nose’s companion. Luck was not on his side, but his life’s blood and juices were all over the outside of the door he now kneels in front.
But it’s not over. The grenade’s pin had already been pulled and seconds had gone by with no relief on the spoon. The grenade was ready to go and nothing can stop him now. We both swam through the air, both reaching our targets and both sandwiched between flesh and a hard place. ...HA! | | |
| Yah, I want Eprops, so I might just got crazy and start posting on ANYONES blog. But not till I am really bored. ....HMMMMM. | | |
| I have been coming up with ideas for the last forever and millinium and I need to write. it is my last salvation from the mess in my head. I feel crazy and i just don't like it. And this is not my normal happy crazy that keeps me original, it is the "man what would it be like IF I DIDN'T do this" crazy plus the whole I hate successful people thing I am doing. I think what made this worst is see how people from my old High School are doing. God I hate some of those people. I need to write, film and edit till the end. ...FUCK, Man! | | |
| This is one of the first tournaments that Bend's Warhammer Players are going to play, because everyone is talk'n to much and not rock'n the dice and tape to settle their shit. Besides, I always wanted to see a battle like this. RULES FOR "Throw Down For the Crown" TOURNAMENT
One match will determine the winner of this tournament. This is a heavy melee battle. This single match will determine whose army is the best. Set-up is flexible, except your best or worst units or Special Character in the middle ready to get it on.
The setup means that you could place a Land Raider Crusader behind a squad of Tau Fire Warriors or a Chaos Dreadnought next to "The Crown" fend off Logan Grimnar, a squad of Kroot, a squadron of Jet Bikes or a Monolith.
…you ready to BOP to the TOP!
NUMBER OF PLAYERS: Every player that enters tournament is on one table
TERRIAN: "The Crown" is placed in the middle of a 4x4, 6x6, or 8x8 table, then each player takes turns placing terrain around "the Crown."
SPECIAL RULES: Each player places a unit or (special) character with 6 inches of "The Crown." Role for which player will go first. The player with the highest 2D6 result will go first; all other player will follow in descending order based on 2D6 result.
All other units are placed anywhere on the table but must be at least 18 inches from any unit/character in "The Crown" deployment zone and 12 from opponent units.
At the beginning of every turn, Re-role for which player will go first. The player with the highest 2D6 result will go first; all other player will follow in descending order based on 2D6 result.
STARTING: Each player roles 2D6 to determine which player will set-up first using standard set-up rules. The player with the highest 2D6 result will go first; all other player will follow in descending order based on 2D6 result.
Then each player roles 2D6 to determine which player will go first. The player with the highest 2D6 result will go first; all other player will follow in descending order based on 2D6 result.
Ending: The player with the crown at the end wins and gets bragging rights and is declared the BEST 40K Player among GAMBITGAMESPLAYERS Yahoo! Group.
...Double ones, ball O'steel. | | |
| My current project is trying to revitialize gaming (mostly Warhammer 40K) in Bend, OR. The history of gaming in Bend, OR is one of life and drama. It was very healthy for the past 10 years from what I understand but in the last 4 months. The months that I have been living in this town, gaming has died or breathing heavily with tubes and monitors everywhere. What made this happen? The local gaming store, Gambit Games, closed and left gammers homeless. What I am know trying to do is bring it back. With the help of a Yahoo! Group named GambitGamesPlayers, I hope that we will succeed in finding or making a place for us and the kids to play at. So far, no luck. We are currently trying to find a community hall or church that will let us play for a small fee but shit is expensive and I really don't feel like playing. Another option is trying to make the owner of another gaming supply store to expedite his actions on creating a gaming area in his store. Something got to happen, because I am having 40k withdrawals and it ain't good. I want to stop dreaming of 3+ saves, lascannons and +2 attacks on the first round of assault. ...Anita Adam Sale is such a fake name. | | |
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